Rather than aiming to take out opponents as quickly as possible, Control decks aim to 'control' the board, depriving opponents of key resources through removal and counter spells, preventing opponents from assembling their win-conditions while assembling a win-condition of your own
Its decent 150 health points can also be very useful, as it is certain to manage surviving multiple attacks before ever going down
And, once its your turn again, you should be able to evolve that Pokmon to its Stage 2 from your hand, as it was already in play at the start of your turn (source: Pokmon Rulings Compendium)
The latter is a 1/4 defender common for four mana that cannot swing but rocks evolve to rock the block defensively as you have loads of stuff with power greater than 1 to grow it over time into a big threat
Rare, older cards like a special holographic Charizard can sell for upward of $300,000 for a single card
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