Spell Queller
Charge only needs 1 electric Energy attached to Pikachu, while Thunderbolt needs 2 electric and 1 Energy of any type
Small listing improvements also help: better photos, accurate condition notes, and a keyword-rich title all increase visibility
Once an item glimmer is played it remains in your playing field even after it has been exerted, with the only way for your opponent to banish it being through using abilities or other action cards
With FlumphFlumph, you can easily plop down a PyrohemiaPyrohemia or a PestilencePestilence and start drawing three cards a turn while wiping out everyone's utility creatures, and all the while, you'd still be able to do exactly what Psychic MembranePsychic Membrane can do, and leave a blocker up that opponents will have to think about attacking into, especially if it means a card for you and one of their opponents
I will also only review the new cards as the older cards are known quantities