To quote Brian David-Marshall on the 1996 breakout Turbo Stasis deck, Turbo Stasis is to Prison decks as The Godfather was to gangster films. The goal of a Stasis-based deck is simple maintain control of the game through locking your opponent out of interaction, while furthering your own position
Of course, that set sold out immediately as well
But he drew a second one, and started gaining gobs of life by playing irrelevant spells
In most cases, this will be you, since the active player receives priority after a spell or ability resolves
When you play it, it can exile the largest threat on the board, but if something stronger comes out, you may be able to get an attack in and abduct something else
You may exile a nonland card from it