Slowly upgrade your lands away from nonbasics that come into play tapped and move towards dual lands that come untapped
Each players deck, discard pile, hand of cards and inkwell do not count as in play and therefore cant be affected by abilities unless the cards text specifically says so
When your options are play Disenchant and risk having a do nothing card, play nothing and risk losing to awkward enchantments, play Kami of Ancient Law and have a weak card, or play Mortify I know where I am going most of the time with my control decks
Nissa, Who Shakes the World Another WAR planeswalker who was amazing in Standard, Nissa, Who Shakes the World provides great value for a five-mana planeswalker
They also need some method to finish you off, which is often a card which doesn't do much for the deck otherwise
Snapshot's multi-card pack options let you include different images across the cards in your order, so you're not stuck printing the same photo multiple times