It feels weird to say that a card that I dont think is just outright great is a big draw to an archetype, but Ascendant Spirit serves such a unique role thats so hard to fill in this way with any other card really
Like changing a Counterspell to a Power Sink, and things like that
Companion 1Yorion, Sky Nomad Planeswalker 1Teferi, Time Raveler Creature 1Atraxa, Grand Unifier 1Birds of Paradise 1Endurance 4Ice-Fang Coatl 1Coiling Oracle 1Knight of Autumn 1Leovold, Emissary of Trest 4Noble Hierarch 2Undermountain Adventurer 2Uro, Titan of Nature's Wrath Sorcery 4Green Sun's Zenith 3Natural Order 4Ponder Instant 4Brainstorm 2Daze 2Force of Negation 4Force of Will 4Prismatic Ending 1Spell Pierce 4Swords to Plowshares Enchantment 1Sylvan Library Land 1Bayou 1Dryad Arbor 4Flooded Strand 1Karakas 4Misty Rainforest 1Savannah 2Snow-Covered Forest 2Snow-Covered Island 1Snow-Covered Plains 2Tropical Island 2Tundra 1Underground Sea 1Verdant Catacombs 1Wasteland 4Windswept Heath Sideboard 1Carpet of Flowers 1Collector Ouphe 1Endurance 2Energy Flux 1Flusterstorm 1Force of Vigor 1Soul-Guide Lantern 4Surgical Extraction 2Veil of Summer 1Yorion, Sky Nomad My latest project follows in my U/G/x Midrange tradition
Booster pack for Magic the Gathering
But the best part here is that sometimes youll cast a Jace, ultimate, make your opponent mill a lot of cards, and the second Jace comes and draws three cards on the -2 (or finishes the job)
Of the 5 cards, Mana Crypt was by far the most interest to people who wanted to hunt these cards down