It wins most combats, since it gives the attacking creature a power of 0
Fetch lands have been well established as one of the most important land cycles in all of Magic: The Gathering
Generally, Dragons Rage Channeler[/card] is such a strong card because of the following 2 aspects: On the one side, its a 1 mana 3/3 flyer which gets to play an aggressive game plan for Rx tempo and midrange decks
While you could certainly use a lot of the same wheels as above to make sure people are drawing cards here, and we dont hate it as an idea, its also nice to use four cards to make sure youre getting the most out of them creating tokens that are easy to kill
Importantly, Depala gives these decks a way to dig for more artifacts, thereby allowing it to more consistently turn on cards like Toolcraft Exemplar, Inventors Apprentice, and Spire of Industry
Table of Contents show What Are Color Hosers and Hate Cards in MTG