It's a heavyweight, sure, as well as the later iteration it inspired in Electrolyze
These cards are always powerful, and I see no reason to suggest Driftgloom Coyote wont be
Cards like Qiqirn Merchant and Balamb Garden, SeeD Academy also synergize with Towns, making it a solid add-on to the basic ramp strategy for this deck
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Rather than building an overly synergistic deck, simply look for 2-for-1s and kill spells, and try to grind out the competition
As commanders, the Invasion Block cards have far more color flexibility than their Odyssey Block counterparts, and while Glory at least has a build-around-me ability, Stone-Tongue Basilisk hasits not even deathtouch