Goblin Bombardment for infinite damage, Altar of Dementia for infinite mill, Ashnod's Altar for infinite mana, and so on
Emerald/Ruby is a control-style deck that has some strong advantages in multiplayer and does a great job stalling the Steel/Sapphire starter deck in particular
With that in mind, here is everything you need to know about buying them in the U.S., including how to tell if they're valuable or not and where to trade them for a neat profit
Four colors isnt much different than three, and if you can build your deck such that you can cast this gamewinning mythic, then you should do so
Below is a complete decklist - Moonveil Games
Fire The first ability to discard and draw is repeatable over multiple turns and cheap enough that he could see play with red commanders who can easily weaponize their card draw, such as The Locust GodThe Locust God or Niv-Mizzet, the FiremindNiv-Mizzet, the Firemind