To start, a player will choose a handful of core Pokemon that set out to achieve the same goal
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Card Set(s) -ADVENTURE ON KAMI'S ISLAND- [OP15-EB04] CARD VIEW OP15-089 | UC | CHARACTER Franky Attribute Strike Block icon 4 Card Set(s) -ADVENTURE ON KAMI'S ISLAND- [OP15-EB04] CARD VIEW OP15-090 | UC | CHARACTER Perona Attribute Special Block icon 4 Type Thriller Bark Pirates Effect If your Character with 7000 base power or less would be removed from the field by your opponent's effect, you may trash 1 card from your hand instead
So basically, before I begin I'd like to give a huge thanks to all the people who sent me emails saying things like "Hey dude, your previous guides were flippin' sweet
Thieving Skydiver Thieving Skydiver is another cheap creature that deals with artifacts
The manabase I provided is probably terrible (Im not used to working with fetchlands that dont have dual lands to search up), the mix of removal likely has to be reworked once we know what the format ends up looking like, and the curve is a bit clustered on the three spot between the removal spells and our eight three mana enablers, but just imagining the frustration of an opponent whos trying to crack a board that constantly gets reflooded with Zombies and deathtouch Snakes makes me want to see this in action