8 Cyber Stein Proved That Life Points Dont Matter Paying half or more of your life points to activate an effect once seemed like a massive price to pay
For X(B)(B), this Sorcery reads: Each creature with mana value X or less loses all abilities until end of turn
That got me thinking, and so i made some support cards for them that do what the archetype seemingly missed
The ability does not target which means we can steal permanents with hexproof and shroud
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Additionally, Terminate prevents that creature from activating any regenerating abilities that could potentially save it, meaning that it will very definitely be dead once the spell resolves