The Darkness-types in Genetic Apex are instead Generation I Poison-types like Zubat and Koffing, which were categorized as Darkness in the TCG at the time of the game's release (as opposed to their previous classification under Grass or Psychic)
Others are more like onramp decks that allow players to get a grasp on the format and how the decks work with lower power levels and worse reprints or new cards
If a player or permanent has more than one kind of counter, please note in the reminder text that proliferate gives another of each kind they already haveyou can't have it get just one kind of counter it already has and not the others
Now, the Simic Combine spends their resources creating new - and often frightening - species of creatures that not only survive in the concrete jungles of Ravnica, but thrive
Unlike the last expansion Homelands, Alliances contained 10 Gold cards which were split in half, five of them were two color combinations and five of them were three color combinations
Only now they cast [c]Raking Claws[/c] so that it has double strike