Pokmon Powers, Pok-Powers, Pok-Bodies, and Abilities are all considered distinct traits that ignore rulings in the compendium that may consider some of them to be subsets of the other
Notably, not attacking with one creature in the log doesn't make the others automatically unblockable
By narrowing down an identity for each Commander deck, not only do you guide yourself toward more affordable, fun and personal card choices: you create new goals to chase in-game which align more closely to your idea of fun than the often-political question of overall victory
The combination of flexibility and efficiency makes for a very powerful commander, but one you can simply scale down by choosing a less punishing set of spells
Activated abilities are always written in the [cost]: [effect] format
Dark Bribe Heres a great response to any pesky traps (or spells) that need negating and destroying