Creatures (22) 2 Duskwatch Recruiter 2 Longtusk Cub 4 Servant of the Conduit 4 Greenbelt Rampager 4 Rishkar, Peema Renegade 3 Vizier of the Menagerie 3 Weaver of Currents Lands (19) Spells (17) Theres so much of this stuff, the slow, big snowball of card advantage
This fantastically large whale depicted in a gorgeous and colourful underwater scene
Archangel of Tithes Archangel of Tithes is an angel that taxes both attackers and blockers, forcing them to pay 1 mana per creature
It has dozens of them, and theyre all suited to different strategies
To combat this, Sapphire/Steel relies on spells to deal with Evasive threats, and it has quite a few
If we think about creature auras using quadrant theory, enchanting your own creatures is something thats great when youre in a winning board state, reasonable when youre at parity, risky during the developing turns of the game and actively bad when youre behind