I imagine your typical play pattern is Warlock Class on Turn 1, curve out with creatures before going to Level 2, and then hoping for a Beta Strike where you get in just enough damage to hope Level 3 ends it
Plot also opens up a lot of extra chances to copy this spell when you need to really load your hand
Both starter decks did what they set out to do in my first experience with them: introduce an easy entry point into the game while emphasizing the sets new Boost mechanic
Drawing two for three mana is still pretty solid in white, but being able to instead cast it as board protection is a great and often better alternative
Hoard Hauler is a slam dunk for vehicle decks, but has applications outside of that, particularly in the emergent double strike space that many Boros decks are operating in
Those familiar with K'rrikK'rrik cEDH brews will be well aware that one of the main win-cons after you get down a free NecropotenceNecropotence is Sensei's Divining TopSensei's Divining Top and Bolas's CitadelBolas's Citadel