The artwork shows Machamp in full battle mode, four fists clenched and muscles bulging with barely contained fury, surrounded by a shadowy energy that makes it clear this is not the noble martial artist from Base Set
Ziatora ramps you, but Korvold draws cards and Prossh makes its own sacrificial fodder

Orfeo, the Boulder Nimble Larcenist Obscura Ascendancy Obscura Charm Obscura Interceptor Ognis, the Dragon's Lash Queza, Augur of Agonies Raffine, Scheming Seer Rakish Revelers Rigo, Streetwise Mentor Riveteers Ascendancy Riveteers Charm Rocco, Cabaretti Caterer Shattered Seraph Soul of Emancipation Spara's Adjudicators Toluz, Clever Conductor Unleash the Inferno Void Rend Ziatora, the Incinerator Ziatora's Envoy Aven Heartstabber Black Market Tycoon Corpse Explosion Meeting of the Five Park Heights Pegasus Ob Nixilis, the Adversary Scheming Fence ARTIFACT Getaway Car Luxior, Giada's Gift Unlicensed Hearse LAND Plains Plains Island Island Swamp Swamp Mountain Mountain Forest Forest Jetmir's Garden Raffine's Tower Spara's Headquarters Xander's Lounge Ziatora's Proving Ground Botanical Plaza Jetmir's Garden Racers' Ring Raffine's Tower Skybridge Towers Spara's Headquarters Tramway Station Waterfront District Xander's Lounge Ziatora's Proving Ground WHITE | BLUE | BLACK | RED | GREEN MULTICOLORED | ARTIFACT | LAND | ALL CARDS

Some nights, my brain isn't convinced those games actually ended, and I may wake up and find myself clicking 70 times as fast as possible every end step
You want to always be attacking with Mirri, since it prevents all but one creature from blocking, allowing you to swing recklessly with the rest of your creatures
Ok now its time to go ahead and print