There are other ways to draw a lot of cards with white, but I'm partial to the enchantress strategy, which in my opinion is some of the best card draw in the game, let alone for mono-white decks
The unique templating not only ensures an irresistible amount of damage to the target, but unlike other one-on-one fight spells, theres no risk of being blown out by opposing removal on the friendly target
The forest is burning, and animals twist into luminescent horrors while villagers barrel past me, trying to escape the carnage
Though five strength and three willpower might initially seem like a bad deal, thanks to the cards Champion of Kumandra ability which means Raya, Leader of Heart, doesnt take damage when challenging a damaged character it's actually very good that the stats are weighed so heavily in favour of strength over defence
But, as a baseline 4/4 Evasive body that can quest for 1, he's at least not terrible
Being able to Morph any character with a shift ability on top of Morph is fantastic, and players are bound to be clamoring for copies