All while tapping down an opponents creature, which you can do defensively to keep it from attacking you, offensively to push through attackers, or politically with wheeling and dealing
Once again, you can see greens reliance on creatures to get the job done, and many times, itll work out quite well
Do you keep it in the seal
80 land edh deck Land (87) 1x Blighted Cataract 1x Drownyard Temple 1x Geier Reach Sanitarium 78x Island 1x Magosi, the Waterveil 1x Mikokoro, Center of the Sea 1x Minamo, School at Water's Edge 1x Nephalia Academy 1x Reliquary Tower 1x Spawning Bed Planeswalker (1) Creature (4) Instant (4) Sorcery (3) Suggestions Updates Add Comments Attention
Please note that some later Fogs came around that either prevented some damage and allowed others or prevented all damage all together
And lastly, we get two Kessig Rangers in green that can transform into two Werewolves