Flair ranges from some sparkles to swirling fire surrounding the card
And thus, Emerald Charm was a handy solution to any global enchantments (for you younglings, those enchantments which don't enchant anything in particular, such as Form of the Dragon or Worship), a way to bring flyers down to earth, and a second use of a utility creature, all wrapped into one neat little charm
Creatures you control with no abilities get +1/+1
its a fresh take on the collecting experience
That land becomes a 0/0 Elemental creature with haste
(6/6/2025) If The Darkness Crystal leaves the battlefield at the same time as one or more nontoken creatures an opponent controls would die, those creature cards will be exiled and you'll gain 2 life for each of them.