There's no shortage of that in mono-green, with deathtouch creatures ranging from dirt cheap to expensive in both mana and monetary value
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Tip: To avoid checklist cards, try this double-sleeving technique: put inner sleeves on your cards with the open side down, then into solid backed sleeves so you can pull them out, flip them over, keep the game fair and protect your cards
The best part of Pip-Boy 3000 is the fact that it triggers on attack and not on combat damage dealt, meaning you can start banking value early with three great options to curve out any issues you may be facing when building your board state
In a Commander game you'll likely feel like you're amassing an ever-growing horde, before finishing your foes off with something utterly monstrous
While Long.dec above is a pretty perfect example of the kind of Draw-seven deck that has historically been the most common source of turn 1 kills the format was once known for, the most extreme example since the advent of the four-of rule is without question the following Broken LED deck from the 1999 Duelist Team Challenge at Origins