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it can only negate monster effects on the field, but in exchange it's more difficult to out since it can't be destroyed by battle or card effect, alongside it making a monster "unknown," which definitely messes up some plays at times
The creature itself is only the colors in its current mana cost, so a prototyped creature will have the color of its prototype cost, where an unprototyped creature will be colorless
You can only activate 1 "Contract with Don Thousand" per turn
I am actually much more concerned about this deck just randomly making Dark Highlander, Blood Mephist, and other random stuff like that, but your dudes are all level 3 so you would need 2 Loneliness to make level 8s which should be ok
Lastly, retreating or evolving a Pokmon removes all Special Conditions