Multiple instances of reach do not stack
While the cards handed out for round winners (like "Top Thirty-Two") are valuable, the version that went to volunteers and staff at these events (as indicated by the "Staff" holo text) are the most valuable
There are many situations where you prefer cards that make it so none of your opponents can play more than one spell a turn, and youre willing to take the hit yourself in order to make that happen
Mobs of fans stormed stores at the mere suggestion of a new shipment while the value of intentionally manufactured rare cards quickly soared
The effect of each copy activates, causing you to gain 2 memory
(Some abilities can also target unexerted cards.) But not using them has less of a direct benefit - you dont need to defend your life points, as in MTG or Yu-Gi-Oh!, so leaving cards upright is typically only worthwhile if theyre likely to be challenged by your opponent and you need them for a future turn