To finish, Nibiru, the Primal Being is this deck's only handtrap, considering that, as it only has a few slots for techs, we opted for a high-impact interaction, theoretically capable of dealing with your opponent without needing to pair techs
However, Urza will be teaming up with a much more reliable planeswalker threat to keep control afloat: Teferi, Temporal Pilgrim
It is known as a simple card game for most people
If a monster(s) is Normal or Special Summoned: You can add to your hand, or equip to 1 "Adventurer Token" you control, 1 Equip Spell from your Deck that specifically lists the Token "Adventurer Token" in its text
With very small draw power, this Trainer (not Supporter) might find a single spot in ones deck, especially if the deck featured many cards that reduced hand size
With this effect on a Dragon youll certainly see it in more games