Unfortunately, that's a very specific use case that doesn't just need a deck built around it, it also needs a special situation within said deck
We also, with characters we were doing multiple times, wanted to express multiple different color identities
She also quests for two, has some decent stats, and has Ward
Makes it pretty easy to splash a single card if you have one Evolving Wilds, since it effectively gives you two sources of your splash color One of the greatest things about a creature land, especially one that gives you good fixing like all of the ones in this cycle do, is that they become very real cards by the part of the game where you dont really need lands anymore, something that isnt true about typical lands
BLOSSOMING BOGBEAST Another totally unique lifegain payoff
This seems like a great ability to build a strong board presence and gain card advantage