For example, the above Charizard card could be worth upwards of $5000 or more in perfect condition
This has me interested in a Colorless or Colorless-White Ramp deck
There were also several mechanics in the base game that went by different names than they do now, such as deathtouch, and some initial mechanics have been phased out altogether, namely mana burn
It's a shame how much it costs to activate and that it only sees basic swamps so Urborg, Tomb of Yawgmoth doesn't work as well
Upgrade Goals I have some specific goals when upgrading Buckle Up : Swap in better board wipes Add the best missing vehicles Add more Artifact / Vehicle support cards Upgrade the lands With Shorikai, Genesis Engine as our commander, I'm going to also be adding two game-winning combos: Intruder Alarm, which is "infinite" (until you run out of cards) draw / tokens / mana with Shorikai, Genesis Engine plus any creature that taps for 1+ mana
Even better, being able to untap four creatures lets you tap out during your turn to add bodies to the battlefield and then still cast a counterspell during your opponent's turn, potentially for free, which is super strong